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Functions

A function is a subprogram, or a smaller portion of code that can be called (i.e., invoked) by another part of your program, another function, or by the environment in response to some user or device action (e.g., clicking a button, a network request, the page closing). Functions can take values (i.e., arguments) and may return a value.

Functions are first-class members of JavaScript, and play a critical role in developing JavaScript programs. JavaScript functions can take other functions as arguments, can return functions as values, can be bound to variables or Object properties, and can even have their own properties. We'll talk about more of this when we visit JavaScript's object-oriented features.

Learning to write code in terms of functions takes practice. JavaScript supports functional programming. Web applications are composed of lots of small components that need to get wired together using functions, have to share data (i.e., state), and interoperate with other code built into the browser, or in third-party frameworks, libraries, and components.

We use JavaScript functions in a number of ways. First, we encapsulate a series of statements into higher-order logic, giving a name to a set of repeatable steps we can call in different ways and places in our code. Second, we use them to define actions to be performed in response to events, whether user initiated or triggered by the browser. Third, we use them to define behaviours for objects, what is normally called a member function or method. Fourth, we use them to define constructor functions, which are used to create new objects. We'll look at all of these in the coming weeks.

Before we dive into that, we'll try to teach you that writing many smaller functions is often better than having a few large ones. Smaller code is easier to test, easier to understand, and generally has fewer bugs.

User-defined Functions

JavaScript has many built-in functions, which we'll get to later on in these notes; however, it also allows you to write your own and/or use functions written by other developers (libraries, frameworks).

These user-defined functions can take a number of forms.

Function Declarations

The first is the function declaration, which looks like this:

// The most basic function, a so-called NO OPERATION function
function noop() {}

// square function accepts one parameter `n`, returns its value squared.
function square(n) {
return n * n;
}

// add function accepts two parameters, `a` and `b`, returns their sum.
function add(a, b) {
return a + b;
}

Here the function keyword initiates a function declaration, followed by a name, a parameter list in round parenthesis, and the function's body surrounded by curly braces. There is no semi-colon after the function body.

Function Expressions

The second way to create a function is using a function expression. Recall that expressions evaluate to a value: a function expression evaluates to a function Object. The resulting value is often bound (i.e., assigned) to a variable, or used as a parameter.

let noop = function () {};

let square = function (n) {
return n * n;
};

let add = function add(a, b) {
return a + b;
};

A few things to note:

  • The function's name is often omitted. Instead we return an anonymous function and bind it to a variable. We'll access it again via the variable name. In the case of recursive functions, we sometimes include it to make it easier for functions to call themselves. You'll see it done both ways.

  • We did use a semi-colon at the end of our function expression. We do this to signify the end of our assignment statement let add = ... ;.

  • In general, function declarations are likely a better choice (when you can choose) due to subtle errors introduced with declaration order and hoisting; however, both are used widely and are useful.

Arrow Functions

Modern JavaScript also introduces a new function syntax called an Arrow Function or "Fat Arrow". These functions are more terse, using the => notation (not to be confused with the <= and >= comparison operators):

let noop = () => {};

let square = (n) => n * n;

let add = (a, b) => a + b;

When you see let add = (a, b) => a + b; it is short-hand for let add = function(a, b) { return a + b; }, where => replaces the function keyword and comes after the parameter list, and the return keyword is optional, when functions return a single value.

Arrow functions also introduce some new semantics for the this keyword, which we'll address later.

You should be aware of Arrow functions, since many web developers use them heavily. However, don't feel pressure to use them yet if you find their syntax confusing.

Parameters and arguments

Function definitions in both cases take parameter lists, which can be empty, single, or multiple in length. Just as with variable declaration, no type information is given:

function emptyParamList() {}

function singleParam(oneParameter) {}

function multipleParams(one, two, three, four) {}

A function can accept any number of arguments when it is called, including none. This would break in many other languages, but not JavaScript:

function log(a) {
console.log(a);
}

log('correct'); // logs "correct"
log('also', 'correct'); // logs "also"
log(); // logs undefined

Because we can invoke a function with any number of arguments, we have to write our functions carefully, and test things before we make assumptions. How can we deal with a caller sending 2 vs. 10 values to our function?

One way we do this is using the built-in arguments Object.

Every function has an implicit arguments variable available to it, which is an array-like object containing all the arguments passed to the function. We can use arguments.length to obtain the actual number of arguments passed to the function at runtime, and use array index notation (e.g., arguments[0]) to access an argument:

function log(a) {
console.log(arguments.length, a, arguments[0]);
}

log('correct'); // 1, "correct", "correct"
log('also', 'correct'); // 2, "also", "also"
log(); // 0, undefined, undefined

We can use a loop to access all arguments, no matter the number passed:

function sum() {
const count = arguments.length;
let total = 0;
for (let i = 0; i < count; i++) {
total += arguments[i];
}
return total;
}

sum(1); // 1
sum(1, 2); // 3
sum(1, 2, 3, 4); // 10

You may have wondered previously how console.log() can work with one, two, three, or more arguments. The answer is that all JavaScript functions work this way, and you can use it to "overload" your functions with different argument patterns, making them useful in more than one scenario.

Parameters and "..."

Modern JavaScript also supports naming the "rest" of the parameters passed to a function. These Rest Parameters allow us to specify that all final arguments to a function, no matter how many, should be available to the function as a named Array.

There are some advantages to not using the implicit arguments keyword, which rest parameters provide.

We can convert the example above to this, naming our arbitrary list of "numbers":

function sum(...numbers) {
let total = 0;
for (let i = 0; i < numbers.length; i++) {
total += numbers[i];
}
return total;
}

Dealing with Optional and Missing Arguments

Because we can change the number of arguments we pass to a function at runtime, we also have to deal with missing data, or optional parameters. Consider the case of a function to calculate a player's score in a video game. In some cases we may wish to provide an optional bonus to the score, for example:

function updateScore(currentScore, value, bonus) {
return bonus ? currentScore + value * bonus : currentScore + value;
}

updateScore(10, 3);
updateScore(10, 3, 2);

Here we call updateScore first with 2 arguments, and then once with 3. Our updateScore function has been written so it will work in both cases. We've used a conditional ternary operator to decide whether or not to add an extra bonus score. When we say bonus ? ... : ... we are checking to see if the bonus argument is truthy or falsy--that is, did the caller provide a value for it? If they did, we do one thing, if not, we do another.

Here's another common way you'll see code like this written, using a default value:

function updateScore(currentScore, value, bonus) {
// See if `bonus` is truthy (has a value or is undefined) and use it, or default to 1
bonus = bonus || 1;
return currentScore + value * bonus;
}

In this case, before we use the value of bonus, we do an extra check to see if it actually has a value or not. If it does, we use that value as is; but if it doesn't, we instead assign it a value of 1. Then, our calculation will always work, since multiplying the value by 1 will be the same as not using a bonus.

The idiom bonus = bonus || 1 is very common in JavaScript. It uses the Logical Or Operator || to test whether bonus evaluates to a value or not, and prefers that value if possible to the fallback default of 1. We could also have written it out using an if statements like these:

function updateScore(currentScore, value, bonus) {
if (bonus) {
return currentScore + value * bonus;
}
return currentScore + value;
}

function updateScore(currentScore, value, bonus) {
if (!bonus) {
bonus = 1;
}
return currentScore + value * bonus;
}

JavaScript programmers tend to use the bonus = bonus || 1 pattern because it is less repetitive, using less code, and therefore less likely to introduce bugs. We could shorten it even further to this:

function updateScore(currentScore, value, bonus) {
return currentScore + value * (bonus || 1);
}

Because this pattern is so common, modern JavaScript has added a built-in way to handle Default Parameters. Instead of using || notation in the body of the function, we can specify a default value for any named parameter when it is declared. This frees us from having to check for, and set default values in the function body. Using default parameters, we could convert our code above to this:

function updateScore(currentScore, value, bonus = 1) {
return currentScore + value * bonus;
}

Now, if bonus has a value (i.e., is passed as a parameter), we use it; otherwise, we use 1 as a default.

Return Value

Functions always return a value, whether implicitly or explicitly. If the return keyword is used, the expression following it is returned from the function. If it is omitted, the function will return undefined:

function implicitReturnUndefined() {
// no return keyword, the function will return `undefined` anyway
}

function explicitReturnUndefined() {
return;
// return keyword, but no expression given, which is also `undefined`
}

function explicitReturn() {
return 1;
// return keyword, followed by `Number` expression evalutes to `Number`
}

function explicitReturn2() {
return 'Hello' + ' World!';
// return keyword, followed by expression evaluating to a `String`
}

Function Naming

Functions are typically named using the same rules we learned for naming any variable: camelCase and using the set of valid letters, numbers, etc. and avoiding language keywords.

Function declarations always give a name to the function, while function expressions often omit it, using a variable name instead:

// Name goes after the `function` keyword in a declaration
function validateUser() {
...
}

// Name is used only at the level of the bound variable, function is anonymous
let validateUser = function() {
...
};

// Name is repeated, which is correct but not common. Used with recursive functions
let validateUser = function validateUser() {
...
};

// Names are different, which is also correct, but not common as it can lead to confusion
let validateUser = function validate() {
// the validate name is only accessible here, within the function body
...
};

Because JavaScript allows us to bind function objects (i.e., result of function expressions) to variables, it is common to create functions without names, but immediately pass them to functions as arguments. The only way to use this function is via the argument name:

// The parameter `fn` will be a function, and `n` a number
function execute(fn, n) {
// Call the function referred to by the argument (i.e, variable) `fn`, passing `n` as its argument
return fn(n);
}

// 1. Call the `execute` function, passing an anonymous function, which squares its argument, and the value 3
execute(function (n) {
return n * n;
}, 3);

// 2. Same thing as above, but with different formatting
execute(function (n) {
return n * n;
}, 3);

// 3. Same thing as above, using an Arrow Function
execute((n) => n * n, 3);

let doubleIt = function (num) {
return num * 2;
};

// 4. Again call `execute`, but this time pass `doubleIt` as the function argument
execute(doubleIt, 3);

We can also use functions declared via function declarations used this way, and bind them to variables:

function greeting(greeting, name) {
return greeting + ' ' + name;
}

var sayHi = greeting; // also bind a reference to greeting to sayHi

// We can now call `greeting` either with `greeting()` or `sayHi()`
console.log(greeting('Hello', 'Steven'));
console.log(sayHi('Hi', 'Kim'));

JavaScript treats functions like other languages treat numbers or booleans, and lets you use them as values. This is a very powerful feature, but can cause some confusion as you get started with JavaScript.

You might ask why we would ever choose to define functions using variables. One common reason is to swap function implementations at runtime, depending on the state of the program. Consider the following code for displaying the user interface depending on whether the user is logged in or not:

// Display partial UI for guests and non-authenticated users, hiding some features
function showUnauthenticatedUI() {
...
}

// Display full UI for authenticated users
function showAuthenticatedUI() {
...
}

// We will never call showUnauthenticatedUI or showAuthenticatedUI directly.
// Instead, we will use showUI to hold a reference to one or the other,
// and default to the unauthenticated version at first (i.e., until the user logs in).
let showUI = showUnauthenticatedUI;

...

// Later in the program, when a user logs in, we can swap the implementation
// without touching any of our UI code.
function authenticate(user) {
...
showUI = showAuthenticatedUI;
}

...

// Whenever we need to refresh/display the UI, we can always safely call
// whichever function is currently bound to `showUI`.
showUI();

Invoking Functions, the Execution Operator

In many of the examples above, we've been invoking (i.e., calling, running, executing) functions but haven't said much about it. We invoke a function by using the () operator:

let f = function () {
console.log('f was invoked');
};
f();

In the code above, f is a variable that is assigned the value returned by a function expression. This means f is a regular variable, and we can use it like any other variable. For example, we could create another variable and share its value:

let f = function () {
console.log('f was invoked');
};
let f2 = f;
f(); // invokes the function
f2(); // also invokes the function

Both f and f2 refer to the the same function object. What is the difference between saying f vs. f() in the line let f2 = f;? When we write f() we are really saying, "Get the value of f (the function referred to) and invoke it." However, when we write f (without ()), we are saying, "Get the value of f (the function referred to)" so that we can do something with it (assign it to another variable, pass it to a function, etc).

The same thing is true of function declarations, which also produce function Objects:

function f() {
console.log('f was invoked');
}
let f2 = f;
f2(); // also invokes the function

The distinction between referring to a function object via its bound variable name (f) vs invoking that same function (f()) is important, because JavaScript programs treat functions as data, just as you would a Number. Consider the following:

function checkUserName(userName, customValidationFn) {
// If `customValidationFn` exists, and is a function, use that to validate `userName`
if (customValidationFn && typeof customValidationFn === 'function') {
return customValidationFn(userName);
}
// Otherwise, use a default validation function
return defaultValidationFn(userName);
}

Here the checkUserName function takes two arguments: the first a String for a username; the second an optional (i.e., may not exist) function to use when validating this username. Depending on whether or not we are passed a function for customValidationFn, we will either use it, or use a default validation function (defined somewhere else).

Notice the line if(customValidationFn && typeof customValidationFn === 'function') { where customValidationFn is used like any other variable (accessing the value it refers to vs. doing an invocation), to check if it has a value, and if its value is actually a function. Only then is it save to invoke it.

It's important to remember that JavaScript functions aren't executed until they are called via the invocation operator, and may also be used as values without being called.